In this game they work like the normal signals with one addition: They will look at the next normal signals and only give a green light if at least one of the following signals is green (note here, that only the signals in front of the station count and both of their arrows are red. To solve this the pre-signals are needed. However, if a third train arrives it will enter the free block and just stop at one of the signals in front of the station: The green arrow in front of the signal also tells us that. That is because the block (indicated with the red rectangle) in front of the station is free. Here 2 trains are in the station and the first signal is still green. So this is a very basic station with just normal block signals and a train entering it. (In some cases these rules won’t work and this guide will show one example!) Station Entries Always use normal signals at the exits after any crossing.Always use pre-signals before crossings.If you don’t want to read the full thing just follow these two simples rules and most of your signaling problems should be gone: Later introduction of path-signals will allow everybody to avoid the problems shown in this guide in a much easier way.Īs long as this isn’t the case I hope these examples help you to get a better understanding of the logic behind these signals. This guide just covers the basic signals and pre-signals in this game as released in the first EA update. This gives simple examples of block and pre-signals and some tips on how to use them.
0 Comments
Leave a Reply. |